About the gameplay
I'm thinking of having two scenes for each level. The first is a normal background that fits the storyline, used to tell the story. Then, after the mechanic connects his own AI with the robot's, he'll jump to a virtual space where the protagonist will compete with the boss in computing power (I'm planning to use a similar control method to a music game, where you win after a song). Of course, there will be a close-up of the victory, but I haven't drawn it yet.



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