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Showing posts from March, 2026

posters

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 I made posters for most of the characters.

level 4 animations

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Level 3 close-up animation

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How I created the close-up animation for Level 2.

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  First, I cut the drawn material into different parts using drawing software. My drawing software is SAI2. Then save it to PSD format and open it in the software Live2D Cubism. Then, in this software, different parts are deformed, and various parameters are set. Finally, in Live2D Cubism's built-in video tools, this tool allows you to use a timeline like Adobe Premiere Pro to create different animations. I can adjust different parameters at different times to get different animations.

level 1 animations

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Game UI

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